news | June 13, 2026

When did the game Torchlight come out for PC?

Torchlight is an action role-playing game developed by Runic Games and published by Perfect World, released for Windows in October 2009. The fantasy-themed game is set in the fictional town of Torchlight and the expansive caverns and dungeons nearby, which adventurers explore to collect valuable loot and battle hordes of monsters.

Is there a sequel to Torchlight for Windows?

In September 2012, Runic Games released a sequel, Torchlight II, for Windows. In 2018, the long-planned MMORPG was announced as Torchlight Frontiers. A Destroyer engages in combat against undead monsters. The bar at the bottom of the screen displays skills activated by hotkeys.

Is the Xbox 360 version of Torchlight exclusive?

Because Microsoft is acting as publisher of the XBLA release, Torchlight will likely remain exclusive to the Xbox 360 on consoles. The Xbox 360 port was developed as a collaboration between Runic Games and World Domination Industries.

What kind of graphics engine does torchlight use?

The game uses the OGRE open-source 3D graphics engine and CEGUI system for GUI, although the rest of the game engine was built by Runic. The game was designed to run on a wide range of systems (including a ‘netbook’ mode) and does not require shaders.

Torchlight is an action role-playing game developed by Runic Games and published by Perfect World, released for Windows in October 2009. The fantasy-themed game is set in the fictional town of Torchlight and the expansive caverns and dungeons nearby, which adventurers explore to collect valuable loot and battle hordes of monsters.

In September 2012, Runic Games released a sequel, Torchlight II, for Windows. In 2018, the long-planned MMORPG was announced as Torchlight Frontiers. A Destroyer engages in combat against undead monsters. The bar at the bottom of the screen displays skills activated by hotkeys.

Because Microsoft is acting as publisher of the XBLA release, Torchlight will likely remain exclusive to the Xbox 360 on consoles. The Xbox 360 port was developed as a collaboration between Runic Games and World Domination Industries.

The game uses the OGRE open-source 3D graphics engine and CEGUI system for GUI, although the rest of the game engine was built by Runic. The game was designed to run on a wide range of systems (including a ‘netbook’ mode) and does not require shaders.